[Overview][Constants][Classes][Index] Reference for unit 'ezcgi' (#fcl)

TEZcgi.Destroy

Removes the TEZCGI component from memory

Declaration

Source position: ezcgi.pp line 62

public destructor TEZcgi.Destroy; override;

Description

Destroy removes all variables from memory and then calls the inherited destroy, removing the TEZCGI instance from memory.

Destroy should never be called directly. Instead Free should be used, or FreeAndNil

See also

Create

  

Creates a new instance of the TEZCGI component


Documentation generated on: May 14 2021